Well, I guess that’s a step up, somewhat. Starfield ran like hot garbage on my steam deck, so I’m glad they did that.
I can’t blame them for using the same framework. Porting a game between engines sucks 7 tons of ass, especially when it wouldn’t even more their biggest project happening at the moment, and the bigger project uses the old engine most likely.
Well, I guess that’s a step up, somewhat. Starfield ran like hot garbage on my steam deck, so I’m glad they did that.
I can’t blame them for using the same framework. Porting a game between engines sucks 7 tons of ass, especially when it wouldn’t even more their biggest project happening at the moment, and the bigger project uses the old engine most likely.
don’t worry, unreal games run even worse than starfield
Yeah, I tried to learn to use unreal once. It got me 500gb of tree models that made my computer hotter than hell.
In actuality, though, it does run at a solid 30fps on deck. The textures are fucking disgusting sometimes, though.