• PixelProf@lemmy.ca
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    3 months ago

    Maybe I’m an old fogey, but I usually hear more pushback against visual languages as being too finicky to actually create anything with and I usually advocate for a blending of them, like working in Godot and having nodes to organize behaviour but written scripts to implement it.

    I really appreciate the talks from Bret Victor, like Inventing on Principle (https://youtu.be/PUv66718DII), where he makes some great points about what sorts of things our tooling, in addition to the language, could do to offload some of the cognitive load while coding. I think it’s a great direction to be thinking, where it’s feasible anyways.

    Also, one reason folks new to programming at least struggle with text code is that they don’t have the patterns built up. When you’re experienced and look at a block of code, you usually don’t see each keyword, you see the concept. You see a list comprehension in Python and instantly go “Oh it’s a filter”, or you see a nested loop and go “Oh it’s doing a row/column traversal of a 2d matrix”. A newbie just sees symbols and keywords and pieces each one together individually.

  • gandalf_der_12te@discuss.tchncs.de
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    3 months ago

    A lot of people really have difficulty with maths and programming.

    The way i imagine it, programming is something non-real, something metaphysical, or how you want to call it. And a lot of people even plainly reject that such a thing meaningfully exists. Think about how many people reject the existence of “spirits”, “demons”, or “god”, based on nothing else but the argument that it is not tangible. Something similar is going on with maths and programming.