You are going away, to some place isolated… in space, of course. You will only be around one other person. You can take an allotment if 1GB of personal media with you (text, video, music, games, pics, etc.) that you will be able to access in your free time indefinitely at will.

The other person will also take 1GB with them, but you won’t be able to talk to them until you’re on the journey.

You will have access to any knowledge resources to perform your function and keep you alive. You will never return to a point where you can get new external media. Any additional media you ever access would have to be created by you and or your travel partner with what you have access to.

You will also not know the sex of your partner, but they have willingly taken the same risks to embark on the journey as yourself, and will have a similar mission.

  • NutWrench@lemmy.ml
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    4 hours ago

    When you take file sizes into account, EBooks are the most high-density entertainment you can bring. Followed by old-school games, then music, then video.

    • Pyr_Pressure@lemmy.ca
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      3 hours ago

      I would probably choose my favourite movie in SD, a few dozen of my favourite songs, a few dozen old school games, and then fill out the rest with a few hundred ebooks.

      Variety can be way more valuable than pure quantity.

  • owenfromcanada@lemmy.world
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    4 hours ago

    A few assumptions:

    • There will be some sort of PC available, with a keyboard and mouse and speakers, and basic programs to play audio/video, read text/PDF documents, etc. that don’t count toward my 1GB limit
    • I will have knowledge ahead of time about this PC and its specs, OS, installed programs, etc.

    First, I’d make sure to include a stripped down version of 7zip, or whatever compression I use (y’all don’t wanna get on there and realize you can’t decompress your files). Hopefully only a few MB for a CLI utility.

    Second, I’d include a decent library stored in a compressed text format. Some fiction, some non-fiction, classics, some of my favorite series, a bunch of “Intro to ___” type of books, that kind of thing. Probably up to 50MB or so.

    Third, I would include some low-quality audio of some favorite music as well as a few audio books. Maybe 200MB or so.

    Fourth, I’d include a copy of a simple game engine system (maybe something like libgdx) as well as Inkscape, and whatever compiler I would need to create programs/games for my PC, and relevant documentation. This would give me both a creative outlet, and allow me and my companion to make new games for each other to have something novel. Hopefully around 100 or 200MB.

    Depending on the size, I might also consider including something like FruityLoops, again to be able to create new content. Ideally something that’s 100MB or so.

    With whatever space I have left (300 or 400MB-ish), I’d include things like emulators and a couple favorite older games (Lord of the Realms 2 comes to mind) that have good replay value and would be small enough to fit. Ideally some multi-player options as well (assuming a shared keyboard).

    Without previous knowledge of the available PC, I’d include multiple builds of 7zip for most common architectures, and prioritize the books and audio. Maybe bring a couple variants of GCC and minGW (if I can write programs, I can eventually replicate lots of the other software).

  • Zannsolo@lemmy.world
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    2 hours ago

    Would use 1/2 on ebooks, 1/2 on passible quality music I’d give up some quality for size reduction. I’d probably save a little space for a sudoku game.

      • Schmeckinger@lemmy.world
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        2 hours ago

        I have read somewhere that some text can be compressed incredibly efficiently in some AI models. The issue being that the compressed data is worthless without the model and power to recover it.

  • bruhSoulz@lemmy.ml
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    6 hours ago

    Mannnnn morrowind is 1.5 :( I guess I’d get a shit ton of retro Roms and emulators (edit: AND DOOM + MODS!)

  • VelvetStorm@lemmy.world
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    11 hours ago

    As many digital books as possible and an emulator with as many old school games as possible assuming I have access to a way to play them.

      • daggermoon@lemmy.world
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        4 minutes ago

        I mean it might work. But I will never go back to mp3. Besides mp3 is pretty much obsolete when ogg opus creates smaller files with not as much audible compression. I need my flac.

      • TheRealKuni@lemmy.world
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        4 hours ago

        I genuinely did concert a bunch of my stuff to 32kbps MP3 when I had a shitty like, 64MB MP3 player. It sounded horrible but I could have more songs.

        Then I got a job and literally the moment I had saved enough I bought an iPod. That’s when I learned about how much sales tax can scale on larger purchases. And also how overdraft fees work. Very valuable lessons for a high school student.

  • I Cast Fist@programming.dev
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    14 hours ago

    Let’s see, a portable or ripped version of games:

    • Age of Empires 2 (there’s an old one that was around 170mb with the expansion),
    • Daggerfall (~150mb),
    • Worms Armageddon (~300mb, can be reduced by removing some speech sets),
    • Doom + some mods and modding tools (let’s allot 200mb for that)

    That’s ~820mb thus far. Let’s grab Snes9x (~1mb), Secret of Mana 2 (~3mb), Super Bomberman 3 (~800kb), Super Mario All Stars + Super Mario World (~1.3mb). Also get a GBA emulator, Harvest Moon Friends of Mineral Town, Pokemon Fire red + some romhacks. Let’s assume all this emulation came to a grand total of 50MB. 870MB used, some 130 left.

    For that final stretch, books on programming, the full offline documentation and a respective compiler for said language. Going with TinyCC would leave plenty of room for the books, but i’d also have to write most graphic related stuff from scratch… FreePascal has amazing documentation, but the compiler is 50mb or more. Nim is small and fast, but documentation is all over the place and anything graphical needs an external library. Guess I’ll have to contend with some form of javascript. I’d still bring at least one great book on C coding + TinyCC just in case

  • ripcord@lemmy.world
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    16 hours ago

    One of those compressed Wikipedia dumps, and a whole bunch of retro games. And several MB of text-only ebooks. Compressed of course.