We are excited to announce that Arch Linux is entering into a direct collaboration with Valve. Valve is generously providing backing for two critical projects that will have a huge impact on our distribution: a build service infrastructure and a secure signing enclave. By supporting work on a freelance basis for these topics, Valve enables us to work on them without being limited solely by the free time of our volunteers.

This opportunity allows us to address some of the biggest outstanding challenges we have been facing for a while. The collaboration will speed-up the progress that would otherwise take much longer for us to achieve, and will ultimately unblock us from finally pursuing some of our planned endeavors. We are incredibly grateful for Valve to make this possible and for their explicit commitment to help and support Arch Linux.

These projects will follow our usual development and consensus-building workflows. [RFCs] will be created for any wide-ranging changes. Discussions on this mailing list as well as issue, milestone and epic planning in our GitLab will provide transparency and insight into the work. We believe this collaboration will greatly benefit Arch Linux, and are looking forward to share further development on this mailing list as work progresses.

  • Thurstylark@lemm.ee
    link
    fedilink
    English
    arrow-up
    94
    ·
    5 hours ago

    Some extra fun details from the staff discussions around this: Valve is not interested in control of the distro, but are mainly interested in funding work on projects that are chosen by Arch staff, and are already things that Arch staff wants to implement. The projects chosen are indeed things that Valve also want to be part of the distro’s infrastructure, but the process has been totally in the hands of Arch staff.

    I gotta say, it’s been really cool to see Valve go through the process of considering OSS as not just a useful tool or worthwhile target, but as a robust collaborator.

    First, they build and maintain their client on Linux, and build their games to run natively on Linux, learning that things aren’t actually as difficult as it’s commonly made out to be, and the things that are more difficult than they need to be can be fixed by working with and contributing to the existing community.

    Then they consider building their own hardware, but try the half-way approach of building SteamOS on top of Debian, and depending on existing hardware vendors to build machines with SteamOS in mind, learning that there’s a lot of unnecessary complexity around both of those approaches to that goal.

    Then they learn how to develop and build 1st party hardware with the SteamLink and Steam Controller.

    Then they put the lessons from the Steam Machine project into practice by dumping loads of time and effort into Proton, knowing that they won’t have the market unless they can get Windows games to run on Linux in a reliable and seamless way.

    Then they put all that knowledge and effort together to do the impossible: unite PC gamers of both Windows and Linux flavors under the banner of the SteamDeck, a fully gaming-focused, high-quality, and owner-friendly piece of kit that kicks so much ass that it single-handedly pulls a whole category of PC hardware out of obsurity and into the mainstream.

    And what do they do with that success? Literally pay it forward by funding work on the free software that forms the plinth that their success stands upon.

    Good on Valve.

  • henfredemars@infosec.pub
    link
    fedilink
    English
    arrow-up
    105
    arrow-down
    1
    ·
    8 hours ago

    Valve is a Titan doing incredible work for the open source community and making money while doing so.

    Successful open source software business model at work. Way to go.

    • index@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      4
      ·
      44 minutes ago

      Successful open source software business model at work. Way to go.

      Their main product is a proprietary software launcher that for decades has pushed videogames and the whole industry into a closed environment making them billions. It’s good that they are now supporting linux and collaborating in open source projects but let’s not forget who they are.

    • oce 🐆@jlai.lu
      link
      fedilink
      English
      arrow-up
      29
      ·
      7 hours ago

      Successful open source software business model at work. Way to go.

      I don’t think FOSS represents a lot of how they make money, the money making is probably all closed source, so I don’t think it’s a good example. It’s more like a for-profit company also doing so good quality charity work on the side. It’s mostly good for their image and a way to tell Windows that they could go without them if they don’t collaborate.
      I fully enjoy what they have been doing as a Linux only patient gamer for the past years, but I am realistic.

      • pivot_root@lemmy.world
        link
        fedilink
        English
        arrow-up
        26
        ·
        edit-2
        6 hours ago

        In reality, it’s likely a self-preservation move. Microsoft made what appeared to be a monopolistic move to control the entire Windows ecosystem when they added their own app store and the locked down S edition of Windows. If Valve both hadn’t invested in Linux and Microsoft hadn’t halted going down that path, they would have been screwed.

      • helenslunch@feddit.nl
        link
        fedilink
        English
        arrow-up
        3
        ·
        6 hours ago

        and a way to tell Windows that they could go without them if they don’t collaborate.

        Ehhhh it’s a step in that direction. But as long as 96% or whatever of their users run Windows, it’s hardly much of a bargaining tool.

        I do think that’s what they’re working for. After all Windows could flip a switch at any time and royally fuck them.

        • WalnutLum@lemmy.ml
          link
          fedilink
          English
          arrow-up
          1
          ·
          15 minutes ago

          I think Steam does have enough influence to be able to pull a sizable chunk of users away from windows.

    • masterspace@lemmy.ca
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      16
      ·
      edit-2
      8 hours ago

      I’d like to see a Sankey graph of where Valve’s money goes before I praise them that much for helping out a Linux distribution a bit.

      Lots of major companies like Microsoft and IBM also contribute to Linux, it doesn’t make them saints nor even necessarily compare to what they get for using the volunteer dev work inside Linux.

      Gabe Newell is a billionaire, Steam is a defacto monopoly that objectively charges more than they have to, and literally everyone who works at Valve is in the 1%. Let’s not fall over ourselves dick-riding them.

      • pivot_root@lemmy.world
        link
        fedilink
        English
        arrow-up
        18
        ·
        edit-2
        6 hours ago

        Being cautious of a corporation is never a bad thing, but remember: Valve isn’t a public company. They don’t have the same incentives and fiduciary duties that led to the enshittification of most other companies and services.

        Ultimately, yes, everything they do is entirely for their own benefit. But, they’re also free to focus on their long-term growth and returns. As long as the leadership doesn’t get changed to a bunch of shit-for-brains golden parachute MBAs, they’re going to want to keep their customers happy. It’s good for them, and it’s not terrible for us. Everybody wins.

        I would prefer they were a nonprofit, but I’m not going to complain when the mainstream alternatives to Steam are mostly comprised of shitty sales-focused storefronts created by companies beholden to their investors.

      • tyrant@lemmy.world
        link
        fedilink
        English
        arrow-up
        30
        arrow-down
        1
        ·
        7 hours ago

        Oh come on. Mr negativity over here. FFS Valve has been a godsend compared to the likes of EA or Blizzard. I bet you complain when you get ice cream that it’s too cold

        • index@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          38 minutes ago

          You don’t seem to have idea of how much a billion is and how much money is valve making. Enjoy your icecream while it’s cold because you can’t afford too much of it.

      • helenslunch@feddit.nl
        link
        fedilink
        English
        arrow-up
        7
        ·
        6 hours ago

        I’d like to see a Sankey graph of where Valve’s money goes before I praise them that much for helping out a Linux distribution a bit.

        I’d say it’s a lot more than “a bit”. It’s an enormous amount of help that pretty much everyone in the Linux (professional) community can, has, and will attest to.

        I don’t agree that they’re a monopoly, because they’ve done absolutely nothing to prevent competition. Other stores do it to themselves.

        I do agree though that their fees are exorbitant and their contributions to Linux are a teeny tiny fraction of their wealth, but I appreciate it regardless.

    • rtxn@lemmy.world
      link
      fedilink
      English
      arrow-up
      17
      arrow-down
      1
      ·
      7 hours ago

      FOSS purists are too busy malding over systemd, and Steam being proprietary DRM, and games being closed-source.

      • woelkchen@lemmy.world
        link
        fedilink
        English
        arrow-up
        10
        ·
        6 hours ago

        Steam being proprietary DRM, and games being closed-source.

        Better not tell anyone about DRM-free open source games on Steam then. Wouldn’t wanna burst anyone’s bubble.

      • kubica@fedia.io
        link
        fedilink
        arrow-up
        5
        ·
        6 hours ago

        Leaving the others aside, the last one is quite unsurprising considering the meaning of the acronym…

  • Mwa@lemm.ee
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    5
    ·
    6 hours ago

    Yo a distro collabing with a corporation this is soo fire 🔥🔥🔥

  • Earth Walker@lemmy.world
    link
    fedilink
    English
    arrow-up
    22
    arrow-down
    17
    ·
    8 hours ago

    Using OSS in your product and giving the OSS devs resources to improve their software, instead of trying to take over their project? Did Valve not get the memo that big tech companies are supposed to be evil?? Oh right, they have a monopoly on video game distribution and all of their products rely on DRM.

    • Railcar8095@lemm.ee
      link
      fedilink
      English
      arrow-up
      1
      ·
      8 minutes ago

      You might be too young to remember, but DRM existed way before Steam, and the worse ones that exist today are the ones that the Devs/publishers add, not the steam one.

    • woelkchen@lemmy.world
      link
      fedilink
      English
      arrow-up
      36
      arrow-down
      2
      ·
      6 hours ago

      they have a monopoly on video game distribution

      People who claim that Valve has a monopoly on PC games are already wrong but you claim that they have a monopoly on video game distribution in general is outrageously false. The 2022 overall video game revenue was a bit over US$180Bn. The PC game revenue was US$45Bn. In 2023, all of Steam was responsible for US$8.6Bn in revenue. The biggest PC games (Fortnite, Minecraft, Roblox) aren’t even on Steam and neither are any console or phone games.

      Criticize Valve for actual things to criticize them for. Don’t spread misinformation.

    • Dettweiler@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      27
      ·
      7 hours ago

      I have many games I own on Steam that I can play portably from a flash drive without Steam. DRM is still on the developer.

    • pivot_root@lemmy.world
      link
      fedilink
      English
      arrow-up
      17
      ·
      7 hours ago

      They have a monopoly on video game distribution.

      They have a massive marketshare, but that doesn’t make them a monopoly. Developers are still free to distribute their games through any other storefront/launcher, and Valve isn’t going out of its way to engage in anticompetitive practices like exclusive publishing deals with third-party studios.

    • 1984@lemmy.today
      link
      fedilink
      English
      arrow-up
      2
      ·
      4 hours ago

      I haven’t gamed on pc for quite some time, but I remember every gaming company adding “launchers” for their games that you had to run to install and play their games. Even Nvidia did this with their fucking drivers. :)

      Valve doesn’t do any of that bullshit. Maybe that’s why gamers like them?

      • Jayjader@jlai.lu
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 hours ago

        To be fair, weren’t Valve the first company to do that? People were really annoyed at having to install steam just to play some Half-Life.

        Of course, that was only 1 launcher, no launcher-in-launcher shenanigans back then.

        • woelkchen@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          ·
          6 hours ago

          Comment OP appears to have drank the Epic Games Kool-aid.

          The world’s biggest video game, Fortnite, is only available on Epic Games Store for most platforms. Epic’s market share is gigantic, other video game developers just don’t benefit of it because Epic promotes their own stuff first and foremost. If Epic had a storefront monopoly, it would be classified as anti-competitive behaviour.

    • Eggyhead@fedia.io
      link
      fedilink
      arrow-up
      8
      ·
      6 hours ago

      they have a monopoly on video game distribution

      Last I heard you could buy games from GOG or Epic and install them on a Steam deck produced and subsidized by Valve.

      • woelkchen@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        6 hours ago

        Last I heard you could buy games from GOG or Epic and install them on a Steam deck produced and subsidized by Valve.

        Or get them on PlayStation, Switch, or Xbox (Earth Walker claimed Steam has a monopoly on video game distribution in general).

    • Earth Walker@lemmy.world
      link
      fedilink
      English
      arrow-up
      35
      arrow-down
      1
      ·
      8 hours ago

      Arch isn’t unstable. Users mess it up by installing a bunch of random crap from the AUR or fiddling with system files.

      SteamOS addresses this by making the root level filesystem immutable and guiding the user to install containerized (flatpak) apps.

    • bassomitron@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      ·
      8 hours ago

      I’ve been using a Steam Deck for almost a year damn near daily with maybe 1 OS crash that was largely due to a very unstable game. How is ArchLinux unstable, exactly?

      • Darorad@lemmy.world
        link
        fedilink
        English
        arrow-up
        12
        ·
        8 hours ago

        SteamOS is based on arch, but it has major differences. The steam deck’s update mechanism is completely different from normal arch Linux.

        Arch normally immediately updates to the latest version of every program. This is usually fine, but when a big bug is missed by the developers, it can cause problems.

        The steam deck updates a base image that includes all the programs installed by default, and by the time it releases a lot of them aren’t the absolute newest version. When valve updates SteamOS they definitely run a lot of tests on the base image to make sure it’s stable and won’t cause any issues.

        SteamOS is also an immutible distro, meaning the important parts are read only. This also means updates are done to everything at once, and if something goes wrong, it can fall back to a known good version.

        Not to say arch Linux is unstable (its been better for me than Ubuntu), but SteamOS is at a completely different level. It’s effectively a completely different distro if we’re talking about stability. I think what they’re hoping is this support would allow arch to build out testing infrastructure to catch more issues and prevent them from making it to users.

        • nous@programming.dev
          link
          fedilink
          English
          arrow-up
          4
          arrow-down
          1
          ·
          4 hours ago

          Arch normally immediately updates to the latest version of every program

          This is not true though. Arch packages new program versions as soon as they can - for popular stuff this happens quickly but not everything updates quickly. And when they do publish a new package it goes to the testing repo for a short time before being promoted to the stable repos. If there is a problem with the package that they notice it will be held back until it can be solved. There is not a huge amount of testing that is done here as that is very time consuming and Arch do not have enough man power for this. But they also do not release much broken things at all. I have seen other distros like ubuntu cause far more havoc with a broken update then Arch ever has.

    • RBG@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      8 hours ago

      That’s… a weird take. There are variants of Arch that focus on stability, if that’s what you are after.