From the linked patch notes:

  • Reduced polling rate while the Steam Frame Limiter is active to save additional power. This can save up to 6% on battery life when running at 30fps in a low-power game like HL2
  • graymess@lemmy.world
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    5 months ago

    Glad to see improvements like this on the software level, but it seems unlikely to be utilized much. Any game that runs on low power probably can reach 60fps. 6% battery saved does not seem like a great trade-off for halved frame rate.

    • ColeSloth@discuss.tchncs.de
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      5 months ago

      Think nes, snes, and Sega game emulation. No reason to run over 30fps. Also any of those click choice games and dating sim games where nothing ever really moves.

      • timo_timboo@lemmy.world
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        5 months ago

        Think nes, snes, and Sega game emulation. No reason to run over 30fps.

        Why would you run such games at half the framerate? 60fps was the norm back then.

        • amelore@slrpnk.net
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          5 months ago

          Was it? afaik PAL was 50Hz but 25fps, and NTSC was 60Hz at 30fps. Two periods per frame because of interlacing or something like that.

    • ozymandias117@lemmy.world
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      5 months ago

      I constantly see people talking about playing things like Balatro on their deck that certainly doesn’t need more than 30fps.

      Seems super useful for games like that on a flight