EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square66fedilinkarrow-up128arrow-down10
arrow-up128arrow-down1external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agomessage-square66fedilink
minus-squareStorksforlegs@beehaw.orglinkfedilinkEnglisharrow-up9·edit-21 year agoSame. Be cool if there was some kind of “ethically made, fair hours and wages for workers” seal of approval for games.
minus-squarerejoyce@infosec.publinkfedilinkEnglisharrow-up8·1 year agoI don’t think the whole “free labour” part of FOSS fits the “fair wage” requirement though :')
minus-squarebuckykat@lemmy.fmhy.mllinkfedilinkEnglisharrow-up2·1 year agoKSP 1 was, at least at first, and Stardew Valley was made entirely by one guy
minus-squareStorksforlegs@beehaw.orglinkfedilinkEnglisharrow-up1·1 year agoI dont know, a number of Indie studios could probably qualify.
Same. Be cool if there was some kind of “ethically made, fair hours and wages for workers” seal of approval for games.
Removed by mod
I don’t think the whole “free labour” part of FOSS fits the “fair wage” requirement though :')
KSP 1 was, at least at first, and Stardew Valley was made entirely by one guy
I dont know, a number of Indie studios could probably qualify.