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Including Oblivion. I enjoyed it but it was a huge disappointment to me coming out of Morrowind. Bethesda reputation for me has been on Morrowind credit this whole time.
Including Oblivion. I enjoyed it but it was a huge disappointment to me coming out of Morrowind. Bethesda reputation for me has been on Morrowind credit this whole time.
This reminded me of the Jar Jar Binks is a Sith lord theory
Maybe a good balance could be a human voice actor for main dialogue, supported by ai trained on their main dialogue to voice sidequest and deep lore dialogue. It could enable fully voiced dialogue-heavy games that would otherwise be too expensive to produce, something like generative RPGs or Morrowind, if all the books could be voiced, and more easily translated while remaining fully voiced. But keeping humans to fill the main campaign contributions, emotional beats and determine character personality. I’m just comparing Morrowind to Oblivion, which was voiced, but the dialogue and conversation trees were heavily reduced in volume as a result.
I didn’t think it was possible to make Google Assistant worse at this point tbh… but I’m sure Google can prove me wrong.
“once you’re paired up, you’re going to delete your account” woah woah woah, I never said that.
Maybe they could switch things up and offer a single modern mini phone model, under 5".
YouTube recommended this video, and based on the thumbnail alone it looked like sensationalist garbage. I didn’t watch it. I think it’s because i watched a single video about “de-googling” and now the algorithm dives straight into the rage-bait deep-end of that topic.
Governments told kids they shouldn’t use it. So it naturally became more popular.
I feel like the type of person reading your comment on Lemmy isn’t the type of person that stays on a platform after it pulls shit they don’t agree with.
It’s great, but a bit too small and thick (…let me just stop you there), and the design is just not really modern or elegant. I didn’t have problems typing on it, personally. But it’s either the Jelly Star, at 3", or you basically jump straight up to 6" minimum.
It would be a great comment if it represented reality, but as an analogy it’s completely off.
LLM-based AI represents functionality that nothing other than the human mind and extensive research or singular expertise can replicate. There is no already existing ‘second, better calculator’ that has the same breadth of capabilities, particularly in areas involving language.
If you’re only using it as a calculator (which was never the strength of an LLM in the first place), for problems you could already solve with a calculator because you understand what is required, then uh… yeah i mean use a calculator, that is the appropriate tool.
shoota
If this is about the recent AI demos, I’m not worried at all. Seemed completely artificial, and if anything, patronisingly expressive. I guess you could instruct it to tone it down, but even so, i think you’re either a person that thanks the chatbot, or you’re not (no judgement).
I tried a few, and settled on Splitser. It’s good.
MK2 was my first, and i still think it’s one of the best, or the most classic. MK1, the roster is too small and it’s too basic. MK2 is where it embraces the classic MK vibes. UMK3 remixes that with more modern styling and character elements, which was interesting in progression, but I think you could skip straight from MK2 to Trilogy and just drop in the deep end of the character craziness.
MK4 was also an interesting one in terms of characters and the shift into 3D for the first time. It wasn’t… great… but it was interesting.
After that, I wasn’t a big fan of the early modern 3D MK games, I couldn’t even play them all since they didn’t come out for PC (yes, I’m still bitter), but again I feel like you could skip these straight to Armageddon for early modern-era character craziness. It’s basically a generational sequel to Trilogy.
Then we get to the ‘last gen’ modern era of 9, X, 11, which i thought were great fun, and worth playing. The story is a ridiculous soap opera, but that’s critical MK DNA. Mechanics further refined, good character options. Other people already discussed these.
I haven’t played 1 yet, but it’s clearly another soft reboot, and looks really good to me.
Ofc this is all just my view on it. I have nostalgia and bias towards MK2, (3) and Trilogy :D
I moved from Google Search to Kagi, and I really like it. It’s a bit expensive though the experience is really nice, and you know where you stand with them as a customer, regarding their priorities/motivations.
Fair enough, but then it’s the same issue to try and convince them to add you on WhatsApp (or iMessage) if they use Telegram. The point is that these are all platforms that we similarly end up stuck on, depending on what most people in our community landed on. In that way it’s not so different to the situation in the US.
People only want to use one messaging client for all their contacts, and as long as the clients remain closed platforms, we are prevented from just using whichever client we individually prefer, we have to use the platform decided on by the community, or fight an uphill battle to get everyone to reluctantly install a second messaging app just for us.
Default launchers need ‘covers’ functionality, where a folder is opened via swipe, and tapping just launched the first app in the folder without needing to open it. It’s the main thing keeping me on custom launchers. That and icon packs.
Europe is a pretty similar situation with WhatsApp, where everyone is kind of forced to use that same platform, just luckily WhatsApp is available on iOS and Android.
Or Facebook Messenger, which I kind of have to use to talk to my relatives and some friends around the world.
Doesn’t have the same weird pressure to use one device manufacturer like in the US though, but trying to get someone (let alone everyone) to add you on Telegram or Signal can be a similar struggle, if they don’t see a value in the effort required to switch apps just for you.
It also means more people can play on more hardware, it typically focuses the experience, it makes the interactive elements more visually distinguishable from the background graphics, it’s cheaper/faster to produce so less incentive to bloat with MTX to recoup massive investments, the scope is smaller so can be better aligned with a singular cohesive artistic vision, and the limited graphics encourages stylisation and artistic decisions when ‘photo real’ becomes not an option to target.
Also you don’t need to wait 10+ years for a game, just to receive a bloated mess where you only engage with 20% of the content yet had to wait for 100% of the development time, since at that point the investment demands it has to appeal to every possible consumer, only to still get a buggy unfinished release due to the massive scope. /rant. Anyway, indies are great and i love short games too.