

Depends, index alone (no trackers, no controllers) is Quite a bit cheaper


Depends, index alone (no trackers, no controllers) is Quite a bit cheaper


I personally expect that they will want to cover hardware cost, while being willing to subsidize development cost with the steam store.
So I think the low storage models will make a slight loss for valve in the beginning, while the higher storage models will get that back to even overall for valve.


The most disappointing part is the rumoured pricing of “aiming to be under $1000”.
$1 is “under $1000”.
at $999, even for the 1TB model, this is a really tough sell.
I’m not sure I’d get one, even though I love what they’re doing, and want to support it.
I really hope, that the “under $1000” is a misunderstanding from the “cheaper than index”, which currently sells for 539€ (~$625, incl tax) without controller and base stations.
That would be a great price.
I can just hope it’s nearer to that than the $1000.


I think all of these are nice, if priced correctly
Steam Frame needs to compete with quest, so prices over $800 are a really tough sell.
Steam Machine needs to compete with consoles, PS5 (non-pro) and Series S, so prices over ~$700 will become really tough.
Prices start becoming really good, if they manage to come it at ~$600 for Steam Frame and ~$500 for Steam Machine.
But with current hardware prices, Valve being valve and no-one can know if they want to make money on the hardware, or if they are willing to sell at cost, or if they are willing to subsidize, who knows where we will land.


Prusa is way more open, but significantly more expensive, especially when buying assembled.
If youbwant multicolor/multimaterial their current (fairly soon to be replaced) solution is not considered as user-friendly as the current bambu-solution.
Yes, when the build volume is 10x10x10 you can print things within that volume, but of course it still has to be a printable shape.
A T shape for example would be difficult to print, printer print layer by layer and as the “Arms” on the top would have nothing to be “stuck on”, so you’d need what is called “supports”, a printed shape just there to support the actual object that you want to print. Usually were support meets object the surface quality of the print suffers to some degree.
In the case of a T shape, just print it upside down then ;)


I just want to note that they recently did take functionality away. Home Assistant Integration and Panda touch and orca slicer for example, all of those have to either use lan mode, not update the firmware or jump through more hoops than before


Gameyfin exists as well
You do realize that you lose quality with wach encode, right?
It’s not AS bad when bitrates are high, but it’s still there.
different language auto-correct really didn’t help my inborn lack of spelling, and I (apparently) didn’t even glance back to check what I wrote.
I haven’t Bhad a case which sisn’t didn’t mirror the camera bump in a long while unfortunately
I’ve always wanted to try dipping a fdm printed mini into some craft UV curing resin.
In my imagination that makes everything better ;), but I’ve never gotten around to try
Side note, basically every smart phone out there has orientation sensors, so it should be just as easy as downloading a Bubble Level app from the app store.
not when almost every phone has a camera bump, volume rockers and a power button.
i.e. no long flat sides, that still allow you to see the screen.


Because you don’t train your self-hosted LLM.
As a result you only pay for the electricity of computing your tokens (your request), this can be especially reasonable if the same machine also does local game streaming and or transcoding, and thus already has the requirements to host a LLM.
If you don’t have rather unreasonable means, your local LLM is just very much more limited in parameters (size), and will not be as good as other, much larger models.
Privacy, Ethics and personal interest usually are the largest drivers from what I can tell.


When asked about Nintendo’s solution for backwards compatibility with Switch games and the GameCube classics available on the system, the developers confirmed these games are actually emulated. (This is similar to what Xbox does with backwards compatibility).
“It’s a bit of a difficult response, but taking into consideration it’s not just the hardware that’s being used to emulate, I guess you could categorize it as software-based,” Sasaki said of the solution.
They are (mostly?) talking about Gamecube right?..
right?
Or is that the reason for the Switch-Emulator-Witchhunt, they actually “bought” the tech?


I doubt that it’ll really have killer features.
You’ll most likely be able to exchange the 2 Hotend-Toolhead for a Laser-Hotend, it’ll have a heated AMS, it may have a vinyl-cutter head.
I don’t really think I’d want to Laser on my heated bed, or cut on it either. The Fumes from lasering will impact durability of anything in the printer, without really lots of ventilation it will produce lots of dust (well, ash).
Cutting on the same head is weird, as a cutter needs to resist a bit or cutting force.
The dual-nozzle-design is interesting, but I think it’s still vastly inferior to multiple toolheads, with anything over 2 materials there is still cutting required. Depending on how they solved the issue with feeding the two hotends, I’m not sure how there won’t be quite a bit of added complexity for loading the AMS, where you have to think which head needs which filament.
Using a single extruder gear for both hotends also increases chances and risk of cross-contamination. I’ve never had a printer who didn’t occasionally chew filament.
Moving the Hotends on linear rails, having a mechanical drop-stopper on the hotend all increase complexity, I’m not sure how bad blob of dooms will get here.
If they use their touted servo-design actually on the corexy kinematics, that will be interesting, because conventional wisdom says it doesn’t really improve 3d-printing performance. At least not until you get to ridiculous builds (think minuteman)
Cost will be interesting, as apparently the H2D was touted to “be above current X1 line”, if that were to include X1E and the $2500 price tag it would be… rather expensive.
But even when it’s “just” more expensive than the X1C at $1200/$1450, coming to… idk, $1500 in it’s bare configuration, that’s rather big chunk of change for a hobbyist. And they will (hopefully) have lost lots of enthusiasts with their firmware-stunt.
Something kinda cool that could theoretically be done would be print smoothing with the laser. Print it, change the tool, laser (at least) the stairstepping on top away.
I’ve had partial clogs that manifest like that.
Cold pulls (several) ended up resolving my issue.
my best explanation was, that there was some debris in the nozzle, which would sometimes (nearly) seal the nozzle, and at other times be retracted with the filament, get stuck somewhere else and filament flows freely.


Shining3D also makes professional-level scanners that cost as much as a car, so I banked on them putting some of that expertise into their consumer models and went with the Einstar.
Seems like you were correct.


there isn’t a “best” really. Depends on your wants/needs.
for true Openness, I don’t think anything beats a Voron.
Prusa is great (good track record, good support, Hardware is not open anymore though, can work out of the box), but expensive.
plenty of others get you something largely decent for low prices (qidi, creality for example) but long term support seems likely to lack, and there are always reports of some issues for some and great results for others.


The Security argument doesn’t hold water when you’re pushed toward the cloud use for transmitting data over your own network cable would suffice.
Define APIs and API keys (local and cloud).
Instant safe communication, local and/or cloud.
Well, he could have backed out. (Which would have been safer)
With this ruling FIA says that that’s not required.