An almost 30 Software Dev that enjoys gaming, woodworking, electronics and plenty of other hobbies. Too many hobbies.

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Joined 1 year ago
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Cake day: June 9th, 2023

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  • Having to sign in to something to play your games is a DRM, that’s definitely steam. Don’t think it fully extends to GOG since once you’ve downloaded the games you don’t even need their client or to ever reconnect to their servers ever again.

    If people complain about having to sign into psn to play a game they should also complain about facing to sign into steam is what I’m saying. They always seem to get preferable treatment when it comes to this stuff that it makes it seem like everyone wants them to become (or stay - depending on how you feel about it) a monopoly.





  • I’ve only played and finished 0 and 1. The first one I actually played was 5 because it was on ps+ back in the day but I loved it so much I knew I should start from the beginning. Few years later I saw 0 was on ps+ and my gf started playing it, so I decided to play that one as my actual first, then moved onto 1 when I felt the urge to play another Yakuza game. Eventually I’ll get that urge again and I’ll boot up 2, and so on. I’m in no rush to get to the latest.









  • I’ve said this for a while, but I’ll say it again.

    I’m 98% certain a Steam Deck 2 would be ARM based and steam will be working towards getting proton or something similar to work for x86-64 -> ARM. Mainly for battery life gains. I think they’ve realised that the biggest complaint that people have of the steam deck is that it just does not last long enough when playing higher end games. Getting both a good ARM chipset and an efficient translator will make massive gains.

    This news to me almost confirms this theory of mine and they’re just also trying to see if the same strategy can work with getting them on people’s phones and tablets too.