Its a pretty good outcome but the games with “resolved” issues are not all good news.
Some examples (all from different games):
- Remaining on the title screen for 30 seconds will cause an error to trigger and the game will close. Please navigate away from the title screen before the error occurs.
- Inputting a particular sequence of controls in a stage may on rare occasion cause the game to close.
- Slowdown may occur in some parts of the game
- Screen distortion may occur in some parts of the game
- When Nintendo Switch 2 players battle Nintendo Switch players online, Nintendo Switch players’ character models will have distorted textures.
Still, if they have identified these issues it says a fair bit about how though their testing was.
Nice to see this made it in
At that point is not really oblivion?!
NS1 pro controller is compatible with a running NS2 console but will not wake it from sleep.
Not a huge change in the charts but the lists of titles with problems are getting longer.
2 titles have committed to fixes:
- Fortnite (Switch 2 version planned)
- Fitness Boxing (update planned)
I’m reading:
So no, not compatible with S1 consoles
I’m reading:
Of course if any post release patches that occur may need to be downloaded but their apparent intent has been to provide a version that is playable from gamecard.
This sounds like the best implementation with the exception that the base game is not playable on S1 consoles (something you could do of you bought it digitally).
It has a few fans out there
Transferable licence.
They can be sold, gifted, inherited, etc.
Its the same concept as a stub game disc which requires a full online install (something Xbox used for cross-gen one/series titles).
Its nothing like the account tied physical sales they proposed at the Xbox one announcement.
Switch 2 game-key cards won’t be account- or console-locked
What? Of course not … that’s why they are in the form of game cards.
Switch games are sourced only from Nintendo
I’m pretty sure some regions can buy Nintendo digital games from humble store.
The don’t support my region so j don’t know what the range is like but I believe it as available for some places.
I don’t think he has a great understanding of Australian prices.
The current MKW price of au$120 looks high but if you remove our GST and convert to USD with the average exchange rate over the last 12 months its equivalent to us$70.85. (Donky Kong is au$110 or us$65).
We are currently at a low point with our dollar so the conversion for MKW today would be us$66.49. (DK would be us$61).
Compared to the prices I’m seeing internationally it looks like Australia is getting relatively generous prices from Nintendo.
Interesting, maybe we are just getting a good deal.
Their preliminary thoughts are that the direct’s footage for this title was probably processed incorrectly and may not represent the experience on actual hardware.
I just calculated in another thread that the Australian pre sales tax price converts to us$383.91. That’s without any language or region restrictions.
In the Australian market the base model is:
If we compare the listed US price:
So the US price was already about 17% higher than our local price, a position that may have been taken in anticipation of the US tariffs.
How do the other international pre sales tax prices compare to the US? Is this pattern across the board or is Australia an anomaly?
It looks better than the art for the new snow Bros game