That was truly painful to edit, hopefully I didn’t miss anything
And I fixed the UV light effect on the mold

  • It'sZedNotZee@lemmy.antemeridiem.xyzOPM
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    1 year ago

    I don’t think I implied the mold was dangerous did I? I just put that the the piece had fallen in the post

    And at least for now it’s taking very little of my time to do the moves, unless it’s something like moving every piece or playing the game of life lmao, and even that is mostly my fault. This game is edited in gimp so there isn’t any non-destructive editing, and the effects are quite basic, so when I need to move all the pieces I also need to move all the effects on them like glowing, the way the layers are set up is also inefficient and has circular issues, like needing a bit of stain under the king but also above the “lights out” layer. if you look at the stain on the top left you can see where I just cut away the shape of the king. and all the mold layers are unnamed so I have to go though them all to find the right one, I could fix this all if I named and ordered the layers properly
    I have been thinking of switching to krita but it’s a lot of work to migrate the game

    The hardest part is usually interpreting the comment rather that the editing, and the difficulty editing is really my own fault, as I said above

    • webghost0101@sopuli.xyz
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      1 year ago

      Then i guess thats a language mistranslation on my own part. I understood fallen as died by it.

      But then again we sacrificed the queen who was blown up to bits days before and spawned the mold so not sure if mortality is even a game-mechanic.