More Infos at GameFromScratch: https://gamefromscratch.com/godot-asset-store-launched/
The Roadmap can be found here: https://store-beta.godotengine.org/roadmap
More Infos at GameFromScratch: https://gamefromscratch.com/godot-asset-store-launched/
The Roadmap can be found here: https://store-beta.godotengine.org/roadmap
Yes, but i dont want to use them. I want an integrated terrain editor like what Unreal has. Their philosophy is to make everything optional as an addon to keep Godot lightweight. But there’s no reason they couldn’t integrate a terrain editor as a plugin you can turn on and off directly in the Godot settings.
Currently, you have to go find a 3rd party addon, install it. And try to use it. There are zero guarantees that any of it will function correctly.
I want an officially supported addon that is integrated enough with Godot to be turned on and off through a menu, even if it requires restarting the editor to use it. (That’s how Unreal does a lot of plugins) They are officially supported, but not enabled or in a build unless you check a box and restart the editor.