• popcar2@programming.dev
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    3 days ago

    Oh! I didn’t expect it to get suddenly shadowdropped. It looks pretty clean, and it’s neat that assets can have direct links to donate on the side. It’s going to take at least a few months until it gets integrated with the editor though, since 4.5 is already in feature freeze.

    • txtr@discuss.tchncs.deOP
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      3 days ago

      Based on the roadmap, it sounds like assets will simply be dragged and dropped from the browser into the editor.

      I haven’t found anything about a direct integration into Godot itself yet.
      But I can’t imagine that it won’t be a thing.
      It would also be awesome if you could add third-party stores to Godot. Like repositories in Linux.

      • Gamma@beehaw.org
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        3 days ago

        At the bottom of the roadmap:

        There is a plan to deprecate the current Asset Library and replace it with the new Asset Store. The current Asset Library is not going to be removed, but it will be marked as deprecated and will receive very minimal support. The new Asset Store is going to be the main source of assets for Godot moving forward but we understand that older versions will still rely on the existing Asset Library.

        I’m taking the “replace” wording as in-engine as well as functionally replacing