Music, game, novel, show, what have you. What do you love that’s particularly old?

  • Toes♀@ani.social
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    5 hours ago

    What I’ve noticed over the years has been how accessible the unity engine is for new developers.

    So many unity games tend to look the sameish. They use the same free content packs and follow the same tutorials. Unfortunately this engine also sucks for performance and it’s easy for it to feel slow and clumsy without extra effort.

    After the popularity of Minecraft and Fortnite, it seems like every developer has been chasing that dragon. Bolting survival, crafting and grinding into their games.

    It can be done well, but most of these games feel like classic mmorpg grinding, while offering nothing enjoyable in exchange.

    On top of that there are predatory games that attempt to normalize the behavior of paying to win or accelerate earning something. Many unfortunate kids have been fooled into spending thousands of real dollars on what equates to nothing. In older games you earned outfits and characters based on skill and achievements.

    Many modern games feel hollow and gross.