Kaizen - a puzzle game developed by some of the zachtronics team, it looks interesting but the demo was underwhelming.
Star birds - a logistics game made by the developers of Dorfromantik and published by Kurzgesagt. It reminded me of anno for some reason but they are quite different games. I liked it.
Word play - a rougelike deckbuilding (very original) word puzzle game by Mark Brown (from GMTK). Didn’t play it much but when I did I got hooked on it like a rougelike has never hooked me before.
Sintopia - I don’t really know how to describe this. It’s a bit like two point. I would just look at the steam page yourself. I thought it was ok but didn’t like that the main character in the tutorial was horny.
Grappling bagel - cool game. Lots of fun on the steam deck. The title tells you what the game is.
I was also interested in wildgate but didn’t have time to play it.
Yeah, Kaizen had a really poor showing for a demo. Making a good demo - something that shows off just the right bits of your game while teasing about more - there’s an art to that.
I figure that Zach is just really bad at designing demos and the game will be fine.
Kaizen - a puzzle game developed by some of the zachtronics team, it looks interesting but the demo was underwhelming.
Star birds - a logistics game made by the developers of Dorfromantik and published by Kurzgesagt. It reminded me of anno for some reason but they are quite different games. I liked it.
Word play - a rougelike deckbuilding (very original) word puzzle game by Mark Brown (from GMTK). Didn’t play it much but when I did I got hooked on it like a rougelike has never hooked me before.
Sintopia - I don’t really know how to describe this. It’s a bit like two point. I would just look at the steam page yourself. I thought it was ok but didn’t like that the main character in the tutorial was horny.
Grappling bagel - cool game. Lots of fun on the steam deck. The title tells you what the game is.
I was also interested in wildgate but didn’t have time to play it.
Yeah, Kaizen had a really poor showing for a demo. Making a good demo - something that shows off just the right bits of your game while teasing about more - there’s an art to that.
I figure that Zach is just really bad at designing demos and the game will be fine.
wordplay sounds very cool!