• Delta_V@lemmy.ml
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    7 months ago

    Its not about good game design.
    Its a kind of DRM - a move inspired by the hypothesis that making a game hard to pirate will improve sales.

    The data suggests that hypothesis is false.
    An EU-funded study found that profits of blockbuster movies are negatively impacted by piracy, music industry profits are unaffected, and profits from selling books and video games are increased by piracy.