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The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 5 months ago

The deed is done.

lemmy.world

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The deed is done.

lemmy.world

The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 5 months ago
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  • statler_waldorf@sopuli.xyz
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    5 months ago

    I was in my mid 30s when I found out that you could hold some button when continuing after game over in Super Mario Bros to continue in the world you died.

    We just got gud and abused the turtle shell stair 1up.

    • Maestro@fedia.io
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      5 months ago

      Wait, what? Which button?

      Edit: apparently hitting start + a on the menu screen after you lost your last life.

      • JackbyDev@programming.dev
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        5 months ago

        Hold A while you press Start instead of just pressing Start. This is one of those old games that actually required pressing Start to begin lol.

        • Amon@lemmy.world
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          5 months ago

          I don’t understand why they did that. Does anyone know why?

    • The Picard Maneuver@lemmy.worldOP
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      5 months ago

      You could do what now?

      • jballs@sh.itjust.works
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        5 months ago

        I am legitimately angry to only be learning this now

        • IhaveCrabs111@lemmy.world
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          5 months ago

          Look at it this way. Didn’t you have more fun losing over and over, never completing the game and being stained permanently with that empty feeling of defeat?

        • the_crotch@sh.itjust.works
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          5 months ago

          It was in the manual

          • jballs@sh.itjust.works
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            5 months ago

            What am I missing?

            https://archive.org/details/Super-Mario-Bros-Manual-NES-1985/page/n2/mode/1up

    • f4f4f4f4f4f4f4f4@sopuli.xyz
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      5 months ago

      After completing the game, when you’re sent back to the title screen, you can also press B to select which world to start on. The World 1-1 in the HUD changes, then you have to do the continue trick - hold A and press Start.

      I can finish the game on one life without warps, but I’ve never once been able to get the 1ups from a Koopa shell.

      Edit: Another fun one is to play a bit of Tennis, eject the cart and insert SMB without powering off the system, then reset and do the continue trick. Tennis changes the memory value that SMB uses to tell which world you are continuing on, so you can play “weird worlds” like 63-1 that are generated from non-level data. Reset doesn’t clear all RAM. 😅

    • JustAnotherKay@lemmy.world
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      5 months ago

      I watched a video recently about tool assisted Speedruns which actually educated me on why this worked. An issue with the sound card and the way user input was handled allowed certain button combinations to cause Random Code Execution. It’s actually possible to beat one of the Mario games (can’t remember the name right this second) on the first frame using this method, but it requires a ridiculous amount of inputs

      • NaibofTabr@infosec.pub
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        5 months ago

        Super Mario World can be forced into a state where it will run arbitrary code

        • scaramobo@lemmynsfw.com
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          5 months ago

          Whelp… that was wild!

        • lud@lemm.ee
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          10 days ago

          deleted by creator

    • selokichtli@lemmy.ml
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      5 months ago

      Which button?! Tell me!

      Edit: ah, nevermind, someone just did. Sorry for the reaction.

      • conartistpanda@lemmy.world
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        5 months ago

        “Dont worry guys I found the solution” aah comment

    • Landless2029@lemmy.world
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      5 months ago

      Whelp I was today years old when I found out about this…

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