I haven’t benchmarked anything in a while, so it is possible Lua is more performant now than it once was… but in my (out of date) experience, python is faster than Lua, and nearly every language that is actually compiled is… one or two or three orders of magnitude faster.
Though it is also worth mentioning that Lua is fairly simple to plug in to some kind of database language, which can result in reasonably good performance in situations involving say… dynamically spawning or unspawning tons of inventory style minor items, or containers with them.
Lua has been fast enough to handle a simple 2D physics engine… but this is the first time I am hearing of it handling 3D.
Lua is pretty fast actually, though I don’t know how it compares to compiled speed.
Lua can be very fast using LuaJIT or similar
I haven’t benchmarked anything in a while, so it is possible Lua is more performant now than it once was… but in my (out of date) experience, python is faster than Lua, and nearly every language that is actually compiled is… one or two or three orders of magnitude faster.
Though it is also worth mentioning that Lua is fairly simple to plug in to some kind of database language, which can result in reasonably good performance in situations involving say… dynamically spawning or unspawning tons of inventory style minor items, or containers with them.
Lua has been fast enough to handle a simple 2D physics engine… but this is the first time I am hearing of it handling 3D.
At the dawn of mankind’s perversion Lua was used for 3D