glitr.io

im working on a p2p file transfer app. at the moment its a close-source webapp, but i hope to work towards some selfhosted options as seen on my other projects.

the storage is local-only from your browser/device. so like “the cloud”, but the cloud storage capacity is made up of your devices.

ive recently updated the landing page and i hope ive got it as simple as possible to transfer a file from one device to another.

im looking for feedback on the experience.

(Note 1: its still a work in progress. if there is an issue, you can usually refresh the browser and try again)

(Note 2: it seems important to mention: this app is not libre software. This needs more consideration to see if I can align to this. For information and open-source examples of the code in action, take a look at the docs and github for decentralized chat)

  • xoron@programming.devOP
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    7 hours ago

    thanks!

    im a developer im not much of an expert on licences of any kind. i created code and decided to open source it here: https://github.com/positive-intentions/chat . when i say the close source app is “based on” the open source code, i hope it doesnt undermine that it itself is a fully functional p2p messaging system (im of the opinion that all projects will always need refinement). anyone with issues about close-source code should take a look at the open-srouce version. its basically more functional but it seems too complex to maintain as open source andd thus this new project.

    id like to offer the statics as a zipped folder. this is in the roadmap, but the code will be minified and obfuscated. about as opaque as possible for “source available”. i dont know much on the matter, but id like to learn more about if this can be made into libre software. its hardly modifyable or studyable.

    while i dont want you to “trust me bro”, i am actively developing it and improving the functionality. so that static bundle will have to be build by the CI/CD and it will update along with the app. it goes without saying, the project is not mature enough to have things like security audits.

    thanks! for your feedback there! ahh the connection bugs. unfortunately this is is one of the trickier bugs. im working towards fixing that asap. i have an idea of a fix, but im trying to avoid rewriting a core piece. have you tried closing the app on both devices and trying again (sorry, i know its a bit cliche).

    if its not a secret, can you maybe tell me more about your LAN setup for me to set something up and try? i certainly aim for it to “just work”.