• kicksystem@lemmy.world
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    10 months ago

    Well, I am just going by what their own official statement is:

    “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user. We chose this because each time a game is downloaded, the Unity Runtime is also installed.”

    https://blog.unity.com/news/plan-pricing-and-packaging-updates

    But the link that you sent indeed sounds a lot more vague. It’d be a major mistake on their part if they are not going to be transparant on how they are going to do the counting.