Thought I’d share this in case there are people who are unaware or have been pending off the migration process.

Starting September 19, 2023, at 11:00 am EST/17:00 pm CEST, unmigrated Mojang accounts will not be able to sign in to Minecraft.net or the Minecraft Launcher to migrate. We’re doing this to ensure that everyone is playing using accounts with improved security and player safety.
Source: Minecraft.net article

What will happen to unmigrated accounts?

Once the deadline for migration is reached, players will no longer be able to access unmigrated accounts. All unmigrated accounts will be deleted at a future date.
Source: help.minecraft.net

What if you don’t have access to the email address associated with your Mojang account, or have any other queries?

The details are unclear. The Minecraft help center link says “Minecraft player support will no longer be able to help with migration-related issues after September 5, 2023.” whereas the minecraft.net article states “[…] starting September 19, 2023, Minecraft Support will no longer be able to assist in any MSA migration-related tickets.

What do you get for migrating to a Microsoft account?

Microsoft claims improved account security, and 2FA. You will get a Migrator cape and access to Minecraft for Windows (Bedrock Edition) on the Microsoft account chosen at the time of migration.

  • Pxtl@lemmy.ca
    link
    fedilink
    English
    arrow-up
    76
    arrow-down
    18
    ·
    edit-2
    10 months ago

    Authentication servers do not run themselves, they need babysitting and patching and upgrading because this is users’ passwords and secrets. Microsoft obviously does not want to keep managing this old login system because it’s miserable unrewarding janitorial work for a sysadmin or a developer.

    • beefcat@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      2
      ·
      10 months ago

      The fun part is most of the people bitching have no clue how to do any of this. Probably the same people who bitch about new games not supporting Windows 7.

    • Melatonin@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      32
      arrow-down
      62
      ·
      10 months ago

      Oh gosh, they bought a computer game company and they don’t want to pay to support existing customers? They don’t want to maintain accounts that represent HUNDREDS OF THOUSANDS of hours of creativity, a long-time faithful user fanbase, because they now feel it’s miserable unrewarding janitorial work?

      It’s MINECRAFT! Do you even know what people do on Minecraft? It’s not saving progress we’re talking about here. It’s destroying an ARCHIVE. It’s a life some kid has lived in there.

      You make it sound like it’s perfectly reasonable to ditch this community because it’s an expense and an inconvenience. Get lost with your Microsoft defense. They don’t need you. They don’t give a shit.

          • notacuban@lemmy.world
            link
            fedilink
            English
            arrow-up
            10
            arrow-down
            1
            ·
            edit-2
            10 months ago

            I think they’re a very vocal, but disagreed with, minority. I think some people here think all of Lemmy is unwaveringly anti-corporation and anti-capitalist.

            I’d consider myself mostly anti-corporation and mostly anti-capitalist, but I also understand that not everything every corporation does is out of some desire to commit the worst thing possible on mankind (e.g. retiring old authentication servers that they’ve kept running for years while warning people that it’d eventually be cut off).

            Anyway, Lemmy hates these 5 Cs (in no particular order): -Corporations

            -CEOs (in particular Elon Musk and Spez)

            -Conservative politics of any kind

            -Capitalism

            -Chromium browsers, even the privacy-oriented spinoffs.

          • zanyllama52@infosec.pub
            cake
            link
            fedilink
            English
            arrow-up
            1
            ·
            edit-2
            10 months ago

            Soon we’ll all be drinking toilet water, and doing a live dress rehearsal for Mad Max.

      • Pxtl@lemmy.ca
        link
        fedilink
        English
        arrow-up
        16
        arrow-down
        3
        ·
        edit-2
        10 months ago

        The players still have their stuff and their user ID, just under a new login process. They’ve been pestering users to make this migration for years and years.

        Edit: also, this is Java edition, meaning the worlds they built are just Minecraft save files that a new user could access. The cloud-based one was Bedrock Edition, that’s the one where you’d have cloud-based worlds that you could lose if you lost your account.

      • phx@lemmy.world
        link
        fedilink
        English
        arrow-up
        15
        arrow-down
        8
        ·
        10 months ago

        What’s getting destroyed? You wouldn’t be able to login to the server but the data would still be there. Transfer the account (or make a new one) and the data’s still there as well.

        I’m more annoyed that Microsoft split off Java Edition and Bedrock into two pieces of incompatible software, but I’m honestly surprised they’ve supported the old auth services for this long.

        • beefcat@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          10 months ago

          I don’t see how you could possibly make Bedrock and Java compatible with each other seeing as the whole point of Java edition is compatibility with mods written in…Java…

          The shitty thing to do would have been to tell mod users to fuck off and force everyone over to Bedrock. Instead they’ve done well by the community, maintaining Java edition and even giving it preferential treatment when it comes to updates. Bedrock is built for consoles, where mods are not a thing and performance is more important.

          • phx@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            10 months ago

            Yeah, I get that Bedrock is for consoles, but as far as far as “performance” that’s mostly a front-end consideration.

            I just wish that there was a level of compatibility where one could still self-host and allow the console etc players to join