GamerKick@sh.itjust.works to Games@sh.itjust.worksEnglish · 1 year agoStar Citizen reaches $600 million raised but the game future is really worryinggamerkick.comexternal-linkmessage-square84fedilinkarrow-up185arrow-down19
arrow-up176arrow-down1external-linkStar Citizen reaches $600 million raised but the game future is really worryinggamerkick.comGamerKick@sh.itjust.works to Games@sh.itjust.worksEnglish · 1 year agomessage-square84fedilink
minus-squareChaotic Entropy@feddit.uklinkfedilinkEnglisharrow-up10·1 year agoStar Citizen is the poster child for scope creep.
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkEnglisharrow-up3·1 year agoYup, this would’ve been much better solved with expansions. Just get the core loop solid, and then build on it.
minus-squaretiredofsametab@kbin.sociallinkfedilinkarrow-up1·1 year agoDuke Nukem Forever enters the chat
minus-squareChaotic Entropy@feddit.uklinkfedilinkEnglisharrow-up3·edit-21 year agoDid its scope creep…? I thought it just circled a drain until it finally plopped out in to a gutter somewhere.
minus-squaretiredofsametab@kbin.sociallinkfedilinkarrow-up0·1 year agoSomewhat, but they mostly kept chasing newer tech and had to redo stuff over and over again.
minus-squareChaotic Entropy@feddit.uklinkfedilinkEnglisharrow-up1·edit-21 year agoMore playing constant catchup than chasing, but sure.
Star Citizen is the poster child for scope creep.
Yup, this would’ve been much better solved with expansions. Just get the core loop solid, and then build on it.
Duke Nukem Forever enters the chat
Did its scope creep…? I thought it just circled a drain until it finally plopped out in to a gutter somewhere.
Somewhat, but they mostly kept chasing newer tech and had to redo stuff over and over again.
More playing constant catchup than chasing, but sure.