Thing is Skyrim wasn’t particularly handcrafted or lively either, the models for things like dungeons were repeated all the time and the NPC liveliness was lacklustre compared to eurojank games like Gothic.
Fallout New Vegas was also repetitive in many aspects, mainly because they had limited time and resued assets when they could. Still doesn’t mean it’s not a fantastic game
Thing is Skyrim wasn’t particularly handcrafted or lively either, the models for things like dungeons were repeated all the time and the NPC liveliness was lacklustre compared to eurojank games like Gothic.
Fallout New Vegas was also repetitive in many aspects, mainly because they had limited time and resued assets when they could. Still doesn’t mean it’s not a fantastic game
Oh I agree, the sum of it all still equals great games that we talk about decades later. That must be the biggest kind of praise there is!