This die defines your luck in life, and is rolled by your god of choice at every important event: roll a (0) you fail miserably, (6) you succeed briliantly, (4) you pass, barely.
Would you rather have:
A: a 000666 die?
B: a 111555 die?
C: a 222444 die?
D: a 333333 die?
Exactly. Roll a (0) you’re paralysed for life, roll a (3) you break an ankle, roll a (6) you perfectly execute the salto on your first try.
That seems pretty arbitrary
0-2 would indicate negative, 0 being extremely bad and life changing and 2 pretty bad (worse than broken bones)
3 which should be neutral is broken bones
4-6 indicates success, but 4 seems to be just barely passing (e.g. landing it but with a fumble and falling) which doesnt seem to balance out a broken bone for 3 or something worse at 2
The entire question is?