• jjjalljs@ttrpg.network
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    14 hours ago

    I meant how in poe1 and 2 might (the stat) is 3% more damage per point, so it’s hard to feel the difference between might 10 and might 15. Does +15% of 10 damage make a meaningful difference? It’s probably the same as +12%, right, or is there decimal damage too? I guess when multiplied by power levels it’s a bigger deal, but that’s kind of opaque.

    Also “like proficiency bonuses on crack” is deeply funny to me as someone who played DND 3e. Base attack bonus every level, skill ranks up every level, oh so many memories and not all of them good.