Gaming Pastime reviews Need for Speed III: Hot Pursuit for PC.Developed and published by EA, Need for Speed III: Hot Pursuit was released for PC in September...
Also, check out the modern patch for playing NFS3 on current hardware:
Need For Speed III Modern Patch v1.6.1 [2016/10/28] (HD + Widescreen + Portable)
A friend in high school was really into this game and got me into them. He was even creating a lot of custom skins for models. I played a lot of them until it turned into a more The Fast and the Furious-type game.
Yeah, I preferred when the franchise mostly centered around stock super and hyper cars, and performance tuning was done via the settings menu rather than mucking about with in game farming for aftermarket parts.
The voice over and picture show promos for vehicles in the selection menu was so hype for every model, even if you knew the car wasn’t even top tier in the game.
NFS 4 was the last one I thoroughly enjoyed. Porsche Unleashed was nice too but way different. But the series from NFSII-SE to PU was what I played with friends from elementary school after we got home so it’s a key memory for me and I might be biased.
Gaming back then was just different. The games from that era are the only ones I regularly come back to even after it’s been almost 30 years.
NFS PU was the first ever racing game I encountered with a career mode. It was brutal in that I couldn’t drive with the same skill using just a keyboard like I did with prior titles, and that kind of dead locked my progression until I figured how to use an analog controller on PC. It felt like driving on ice.
Split screen racing was so fun back in the day! Can’t remember the most recent racing title I’ve seen that supported that. I’d take a local LAN multiplayer or self hosted server option as a substitute.
A friend in high school was really into this game and got me into them. He was even creating a lot of custom skins for models. I played a lot of them until it turned into a more The Fast and the Furious-type game.
Yeah, I preferred when the franchise mostly centered around stock super and hyper cars, and performance tuning was done via the settings menu rather than mucking about with in game farming for aftermarket parts.
The voice over and picture show promos for vehicles in the selection menu was so hype for every model, even if you knew the car wasn’t even top tier in the game.
NFS 4 was the last one I thoroughly enjoyed. Porsche Unleashed was nice too but way different. But the series from NFSII-SE to PU was what I played with friends from elementary school after we got home so it’s a key memory for me and I might be biased.
Gaming back then was just different. The games from that era are the only ones I regularly come back to even after it’s been almost 30 years.
NFS PU was the first ever racing game I encountered with a career mode. It was brutal in that I couldn’t drive with the same skill using just a keyboard like I did with prior titles, and that kind of dead locked my progression until I figured how to use an analog controller on PC. It felt like driving on ice.
Split screen racing was so fun back in the day! Can’t remember the most recent racing title I’ve seen that supported that. I’d take a local LAN multiplayer or self hosted server option as a substitute.