• Plantfoodclock@lemmy.world
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    5 days ago

    I’m not entirely confident in my answer but I think my initial issue with Disco Elysium when I first tried to play it was because I expected the typical high action and quick cause-and-effect outcomes I’m used to in most RPGs. At least IMO, most RPG choices in games usually end up with a relatively clear outcome, whereas DE felt more gradual. Similarly, DE is more detective than action, which might sometimes benefit from gradual clues all coming together.

    Not to say anyone is wrong for not liking this approach, it does take a bit of commitment to engage with it. But I think being willing to engage with it on its level might make the initial hump more bearable. I’ve honestly come to enjoy the slower approach of DE, but refreshing compared to everything else.