The rules are often hazy, paradoxical, unpractical, and overall, just poorly designed. Everything ultimately leads to entropy. We could do better.
The rules are often hazy, paradoxical, unpractical, and overall, just poorly designed. Everything ultimately leads to entropy. We could do better.
In Stellaris there is a way to fix it. Make pi 3, no Entropy, etc.
Somehow, that one slipped off my radar despite being out nearly a decade. I’ll have to try it sometime.