• SheeEttin@lemmy.zip
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    2 days ago

    Considering how much time he spent developing it, I doubt the profit margin is actually all that good.

    • overload@sopuli.xyz
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      2 days ago

      Mate, it’s one man, Self-published, pulling in the proceeds of a game that has sold 41 million copies. Even if he has made $5 per copy, that’s over $200 million dollars. The profit margin on his time even after 10 years is insane.

      • SheeEttin@lemmy.zip
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        2 days ago

        I didn’t realize it had sold quite that many. I knew he spent a lot of time working on it, like 70 hours per week for 4.5 years, but that still works out to at least an enormous $12,000 an hour! Even if he kept at 70 hours/week for all ten years, it’s still only half that number, far greater than you or I will likely ever see.

        • overload@sopuli.xyz
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          2 days ago

          Steamcharts showed about 150,000 concurrent players playing the game when I saw a few days ago; I’m shocked at just how popular it is as well. I think he could basically just work on it 70 hours a week for the rest of his life and it would still be a great hourly rate.

    • duchess@feddit.org
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      2 days ago

      Good enough to not release a new game in ten years, what small scale studio can say that.