These controllers were all working on SteamOS before as far as I know, so I’m interested to see what this changes. My understanding is that previously their controllers just show up as generic xbox controllers, and now they will be properly recognized. We’ll see if this has any other benefits like custom bindings for back buttons and things like that.

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  • Kit@lemmy.blahaj.zone
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    1 day ago

    Do y’all use a controller in heldheld mode or only docked? I’m curious what the use case is here.

      • Kit@lemmy.blahaj.zone
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        1 day ago

        Nice, thanks. How has your docked experience been? I’ve only been able to get it working well with low-power games like Monster Train. Any 3d game seems to run horribly, even older titles.

        • Fubarberry@sopuli.xyzOPM
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          1 day ago

          Recent updates have caused some crashes actually when docking to my TV, but I’m on beta OS updates and have a lot of deck plugins, so it might not be affecting other people.

          Other than that docked play is pretty good in my experience. There’s a major performance hit if you have upscaling set to use fsr though, especially on 4k monitors.

    • 4am@lemmy.zip
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      1 day ago

      Ultimate 2 wireless I use with 2.4Ghz through the docking station. It works well but it was annoying that the back paddles and L4/R4 buttons (secondary bumpers) could only be mapped as another button, instead of being their own function. It will be nice to have the extra buttons if that is what’s working now. I had the beta firmware on them but steam still did not recognize them yet (but the beta firmware did allow Switch 2 to recognize them!)