• circuitfarmer@lemmy.sdf.org
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    1 year ago

    It’s BS though. People with TOTL hardware are having issues. Those systems don’t underperform because the game is advanced or anything like that – the game underperforms because it is a new release that is poorly optimized. It’s also expected because it’s on a senior citizen of a game engine that likely needs a few other nudges.

    Todd Howard forgets that PC users see this shit all the time, and it’s pretty obvious with this one. Hoping to see talk of optimization in a coming patch instead.

    Edit: a good example – not hitting 60fps in New Atlantis, but concurrently, CPU usage in the 50s and GPU usage in the 70s. That’s a sign of poor optimization.

    • Alto@kbin.social
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      1 year ago

      I’m starting to think that maybe, just maybe brute forcing a 26 yesr old engine that makes skyrim have a stroke if you try to play above 30fps isn’t a good idea

        • MentalEdge@sopuli.xyz
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          1 year ago

          While I’m no fan of paid sponsorships holding back good games, this is untrue.

          Neither nvidia nor amd block their partner devs from supporting competing tech in their games. They just won’t help them get it working, and obviously the other side won’t either, since that dev is sponsored. There are some games out there that support both, some of them even partnered.

          So yes, it’s bullshit. But it’s not “literally paid” bullshit. Bethesda could have gone the extra mile, and didn’t.

          • hypelightfly@kbin.social
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            1 year ago

            AMD blocks partners from implementing DLSS. You’re probably right that it’s not paid bullshit as the payout isn’t monetary. But it’s still being blocked due to the partnership.

            This is hardly the first game to do this. Jedi Survivor, RE4 have the same problem. AMD sponsored FSR2 only. The work required to implement FSR2 or DLSS is basically the same (motion data). That’s why DLSS mods were immediately available.

            Since FSR2 was released not a single AMD sponsored game has DLSS added. Even games done in engines like unreal where all the dev has to do is include the plugin.

  • GBU_28@lemm.ee
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    1 year ago

    Y’all are surprised the boss of a AAA studio suggested you buy hardware from companies he has a deeply vested interest in?

    It’s all one big circle jerk of companies and anyone buying “cutting edge” gets what they deserve.

    You’re the product in more ways than one

  • gearheart@lemm.ee
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    1 year ago

    I expected this once everyone kept buying into nvidias dlss.

    Nvidia and dlss will be required to get titles to run decently.

    Minimal game optimization will be done on majority of future game titles.

    Fml

  • manastorm@sh.itjust.works
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    1 year ago

    I have a i9 13900k and a Radeon 7900xtx, 64GB RAM and I had to refund on steam it because it would keep crashing to desktop every few minutes. Sometimes I would not even get passed the Bethesda into Logo before crashing. Very frustrating experience to say the least.

  • Atomic@sh.itjust.works
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    1 year ago

    Todd Howard. The CEO of the company which games are world famous for their bugs.

    When you play their games. You learn to quicksave before doing anything. Because you never know when opening a door will send a cheese flying at Mach 5 and hit you in the face.

    He’s the guy who says my PC is the problem? Not their shitty code? Okay.

  • 1stTime4MeInMCU@mander.xyz
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    1 year ago

    I haven’t played starfield yet but many of the recent headliner releases have been performance hogs. It’s not unreasonable to expect people to either play with lower settings or upgrade if you want to run the best possible set up. That’s why there are performance sliders in most games. When you need a 3080 to run minimum settings that’s when you start running into trouble (👀ksp 2)

    • Ookami38@sh.itjust.works
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      1 year ago

      Man, that’s why armored core blew me away. Completed the whole game, at launch, maximum settings and I don’t recall a single frame drop. 3060, with very mediocre other hardware. I know there’s a lot to be said about map sizes and instanced missions, but with as fantastic as that game looks and plays…

      • 1stTime4MeInMCU@mander.xyz
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        1 year ago

        I have a 3060Ti and play most games on max settings. There is the occasional game that explodes if I do that but otherwise GPU power is out ahead of decently optimized games (probably because gaming is now no longer the driving factor for GPU performance).

      • weirdo_from_space@sh.itjust.works
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        1 year ago

        Same happened with Doom Eternal. The graphics were a show stopper when the game came out and the game didn’t even stutter. It’s so well optimized that I’m told you can even play it with integrated graphics.

        • Ookami38@sh.itjust.works
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          1 year ago

          It’s almost like having a giant open world comes with some massive drawbacks. I’m pretty fatigued over open world games tho so that may just be me.

  • Neato@kbin.social
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    1 year ago

    Its on Game Pass, Todd. If it doesn’t run well I’ll just not play Skyrim-Space Edition.

    My partner who is interested has a PS5 and an older PC. If her PC doesn’t run it, she’ll probably just keep playing Stardew Valley. Honestly it’s not like anyone is going to really be talking about Starfield in a month or two except ridiculous ship builds on social media.

    • nivenkos@lemmy.world
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      1 year ago

      I bought a new PC just to play Starfield (and BG3 with less issues).

      It looks alright overall. But it’s pretty crazy that even 30xx cards can’t run it well (I had a 1070 though).

  • cyanarchy@sh.itjust.works
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    1 year ago

    Starfield also requires an SSD, a first for a modern triple-A PC game.

    I recall the same being said about Cyberpunk 2077, and I’m not sure that was the first either.